In “The Pedagogy of Play: Bite-Sized Pieces” (I, II, III), Willem discussed some ways to use warm-up games to teach mechanics and setting, using Ben Lehman’s game, Polaris, to illustrate. In our last episode, we took a crack at it. Since then, Willem tried it at GameStorm, while I finally got together a face-to-face storyjamming circle in Pittsburgh, and started with this. So now, we got on Skype to compare notes and see how it all went.
See also:
- Episode #9: Experimenting with Polaris, our last episode of actual play where we did this
- “The Pedagogy of Play: Bite-Sized Pieces, Part IV” at the College of Mythic Cartography, where Willem includes some notes on how he ran his game at GameStorm
- A PDF of the procedure I followed in my Polaris game
